Lady Gwendolyn lo Havil is an Ava Spring, born to heal others and lead the Season Avatars of her generation. Season Avatars with divine magic must work in groups of four to save the country of Challen from Chaos Season, times when all of the seasons appear at once. When the current Ava Spring dies in a riding accident, Gwen must find the other three Season Avatars she will link with. But two of them are missing, and with Gwen's own magic crippled by a cursed pottery shard, she will have to use all of her skills to find the Avatars scattered across the country of Challen. During her journey, she meets a stranger who claims to know the shard's origin. Is he truly an ally of the Season Avatars, or is he trying to stop them from uniting?
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Kron Evenhanded is an artificer, able to enchant any man-made object, but he finds people more difficult to work with. When he visits the city of Vistichia, he encounters Sal-thaath, an extremely magical but dangerous child created by Salth, another magician Kron knew at the Magic Institute. Kron attempts to civilize Sal-thaath, but when his efforts lead to tragedy, Kron is forced to ally himself with a quartet of new deities and their human Avatars. Together they must defend Vistichia as Salth attempts to drain its life and magic. But Salth has Ascended halfway to godhood over Time. Will Kron’s artifacts be enough to protect the Avatars, especially the woman he loves, or will Time separate them?